Toon boom harmony frame by frame1/7/2023 ![]() We’ll start animating our shot with traditional frame-by-frame animation, going through all the steps from planning the key poses, roughing out the animation, clean up and coloring.Īfter we cover the traditional side of 2D animation, we’ll use Harmony’s advanced rigging tools to bone-rig a character using cutout rigs, puppet rigging and deformation. ![]() We’ll learn how to create the outline and the fill for our characters, as well as adding special effects. ![]() We’ll go over different way to import or create artwork for your shot. We’ll start by going over the Toon Boom interface and understand how to work with different display views and how to use the X-sheet like a traditional animator. In this course I will take you step by step through all the tools and methods for character using Toon Boom Harmony.
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